1. Kids are rigging their Xbox video game consoles to do a similar trick. 孩子们正用他们的Xbox视频游戏控制板玩着类似的花招。
2. Before I jump into modeling a game character I need to consider my polycount budget, mesh topology, any rigging issues and my texture limits. 而在制作游戏角色模型前我们还需要考虑模型预计的面数、模型拓扑、装备摆放和贴图大小。
3. The techniques shown here are good for both Game Rigging and Feature Film Rigging, because we will deal with skinning our geometry to the Base Skeleton. 这里展示的技术有利于双方的博弈索具及索具故事片,因为我们将面对我们的蒙皮几何的基本骨架。